Hinterland Review


112 views

This game is quite the unexpected surprise. Tilted Mill entertainment is a relatively small-name company, but they have really managed to strike a niche genre that I for one adore. This game has Diablo-style gameplay for items and combat, and a unique citybuilder perspective rolled into one game. The basic idea is to grow from a man (or woman, or goblin…) with a hut, to a bustling city - all the while becoming more powerful yourself.

You can check out some screenshots by clicking here.

You have many a character class to choose from, but they all basically boil down to starting resources/items, and special abilities in either combat or townbuilding. I prefer combat-oriented characters myself.

You then go out into the world, taking down level one and two baddies nearer to your hut. Slowly growing your town, you level up and take on increasingly more powerful dens of evil (catch my diablo reference there? no?). You hire various people such as farmers and herders for food, others like craftsman, and guards for you and your town to stay alive. Your town can even be home to wizards and necromancers (I either win or lose before this point [depending on difficulty], so far, so I haven’t tried these yet. The game has quite an assortment of things to see, and, provided you like the basic combat of diablo, provides infinite replayability. With so many items, people, and monsters to get and fight, and randomly generated areas to plod through, you can play this as many times as you want, and it will be different in each.

Let me make clear something that wasn’t clear for me buying this game - your worlds are non-persistant. You create a character, and that character is gone after that game. You can save/load, of course, but you cannot take a decked-out character into a new game.

The difficulty variety is great. On easy, you can solo most places you go, respawn if you die, and the monsters that raid you are almost always noobs. On hardcore, you’re dead if you die once, you can barely kill an enemy den without running back to heal or using potions, and your town is constantly besieged by groups that have your whole village running for the hills to cover.

There is no multiplayer, though the sequel (or perhaps a patch? please?) is rumored to have it. The game is well worth the $20.

If you’re looking for a bottom line as to whether you should buy this or not, and you’re sitting on the fence, do it - you’ll find what you expect in this game. Check out some videos on their main site if you’re still not convinced.

P.S. - There’s no widescreen (as far as I can tell), but it really doesn’t matter. The graphics aren’t great enough so you can tell the difference, tbh, but I personally don’t see why they didn’t support it.

Popularity: 11% [?]

Explore posts in the same categories: game, game review, windows

Comment: